Dr. Holger Regenbrecht is a Professor at the University of Otago. Holger has been working in the fields of Virtual and Augmented Reality for over 15 years. He was initiator and manager of the Virtual Reality Laboratory at Bauhaus University Weimar (Germany) and the Mixed Reality Laboratory at DaimlerChrysler Research and Technology (Ulm, Germany).
His research interests include Human-Computer Interaction (HCI), Applied Computer Science and Information Technology, (collaborative) Augmented reality, 3D Teleconferencing, psychological aspects of Mixed Reality, three-dimensional user interfaces (3DU) and computer-aided therapy and rehabilitation.
Holger was several times among the finalists of the supervisor of the year award (2011, 2012, 2015, 2018) and won twice the supervisor of the year award as best supervisor in the division (2013 and 2014). Holger's research is among others supported by a National Science Challenge SfTI grant and he is a collaborator on an MBIE smart ideas grant.
He is a member of IEEE, ACM, and igroup.org and serves as a reviewer and auditor for several conferences, journals and institutions.Google Scholar Holger's private igroup page Holger's department page
Dr. Tobias Langlotz is an Associate Professor at the University of Otago. Tobias was previously a senior researcher at the Institute for Computer Graphics and Vision (Graz University of Technology, Austria) where he also obtained his PhD.
Tobias' main research interests are in Human-Computer Interaction, Wearable and Ubiquitous Computing, often evolving around the usage of Augmented Reality and other techniques from Visual Computing. At the moment, Tobias is mostly interested in Computational Glasses and Vision Augmentations and their potential for compensating vision impairments or enhancing human perception. He is also working on nomadic, mobile telepresence solutions allowing people to share their environment with remote users relying only on mobile and wearable devices. Previous to his current research works, he worked in the field of Mobile and Handheld Augmented Reality, Spatial Augmented Reality and Holographic displays. His research methodology is both bottom-up (build and evaluating technology and interfaces) and top-down (application-driven). Over the years, Tobias was involved in various academic and industrial projects while engaging as an active member within the international research community.
Tobias won an "Early Career Award for Distinction in Research" from the University of Otago in 2017 and was a finalist for the supervisor of the year award in 2016. His research is supported by a Marsden grant, a National Science Challenge SfTI seed grant, a Catalyst seed grant, and he is a collaborator on an MBIE smart ideas grant.
He is a member of IEEE, ACM and serves as a reviewer and auditor for leading conferences, journals and institutions.Google Scholar LinkedIn Tobias' department page
Jonny is currently pursuing a PhD, focusing on Embodied Learning using Virtual environments, and the impact a user's sense of presence has on one's ability to learn in such environments. As such he is becoming an expert in learning in Virtual Environments while already being an expert in Unity and all kinds of VR hardware. Previously, his Master's work focused on a systematic inquiry into the problems associated with Head-mounted Display technologies with respect to the application of Mixed Reality. During his Honors, he implemented and evaluated an Augmented Reality implementation of a physical rehabilitation test. His interests are in politics, education, and the general well-being and progression of all. He also enjoys mountain biking, various sports, and musical art.
Matt is a PhD student supervised by Tobias and Holger working on Mixed-Reality Telepresence issues. Matt speaks fluently several programming languages and fought several brave (and successful) wars with Android, Unreal, Unity 3D and building his own head-mounted display prototype. Matt already worked with us on radiometric compensation for head-mounted displays during his Honours degree was researching an approach connecting distant people and places during his Masters. Matt is increasingly interested in photography, but spends most of his time outside of the university working as a freelancer.
Stu is a PhD student working on Voxel-based Mixed Realities supervised by Holger and Tobias. Before coming to Otago, Stu was working on industrial computer-vision problems but luckily the the good surf around Dunedin (and of course his research topic) brought him to pur group to pursue a PhD.
Chris is currently a PhD student focusing on stroke rehabilitation using mixed reality with head mounted displays. Previously, his Master's work focused on developing a new interface to physically explore medical volume data using a mobile tablet computer. During his Honors, he worked on predicting American Football games using different prediction models and comparing it against previous models from literature. His interests include sports (American football and soccer), movies, finance and traveling.
Jacob is a PhD student supervised by Tobias and Holger. His research focuses on immersion and the feeling of presence in mobile telecommunications through the development of an immersive videoconferencing application. He is a master in finding undocumented Android "features" and we are sure that he can guess Android phones by looking at their camera image buffers. His interests include Software Design, Networking and Physics, and in his spare time he likes to play guitar and video games.
Lewis is a PhD student co-supervised by Tobias. He is working on exploring Augmented Reality to extend the experience of live sport events with his other supervisors are Stefanie Zollmann and Steven Mills from Computer Science. Lewis worked before on the Augmented Reality Sandbox as a studentship project and on powerline detection using smartphones for his Master thesis. Lewis also worked as a demonstrator/tutor. His main interests are computer graphics/vision, and virtual/augmented reality. His spare time interests include skiing, guitar, and making video games.
Jonathan is a PhD student working with us on Computational Glasses and their application for enhancing human vision and compensate for vision impairments. He was already involved in several projects with the HCI lab as part of his course work or as a research assistant including compensation of colour vision deficiency. If you have a car problems talk to him ... if you like cars or videos with cars... talk to him.
Noel is a PhD student working with us on mixed voxel realities specifically for supporting communication for indigenous cultures. His work includes streaming and visualising volumetric data captured by several Kinect depth cameras and is supervised by Holger, Steven and Tobias. Noel also helped us in joint project with our colleagues in Psychology. He is becoming an expert in voxel-based realities and we are sure his dreams are made of Voxels.
Tanh is a PhD student working on natural interaction within Virtual Environments. His interests cover a wide range including techniques for redirected navigation within virtual environments and haptics feedback. He is also interested in introducing new measurements when conducting studies in VR. Tanh has already worked in several international research labs and is now supervised by Holger and Tobias
Elora is a research assistant working with us on integrating a high-precision optical tracking system in our lab environment. Apart from helping us in the lab she is also coordinating the Comp Girls Otago a club for girls in computer and information science at Otago, enjoying the beaches and the surf, preparing good food, or taking photos.
Sam is a is a honours students working with us on a voxel-based video platform and AR visualisations for stadium environments. He was previously a summer intern supervised by Holger.
Aaron is a research assistant and summer intern working with us on prototyping Computational Glasses while also helping to investigate new application areas for Computational Glasses and other AR interfaces. Apart from working in the lab he is also the president of the Otago Computing Society organising frequent events.
Steven Mills is a Senior Lecturer in Computer Vision and related problems at the department of Computer Science. Steven has worked on various Computer Vision challenges including Structure from Motion in challenging environments, image descriptors and matching of descriptors, and real-time tracking. Steven is involved in many of our projects requiring his specific skills and knowledge.
Stefanie Zollmann is a Lecturer in Visual Computing at the department of Computer Science. Stefanie has a strong background in visual computing for real-time sports visualisation and industrial Augmented Reality. Given the mutual research interests she often serves as a student co-supervisor and is a collaborator on several projects.