@INPROCEEDINGS{8115408, author={H. Regenbrecht and K. Meng and A. Reepen and S. Beck and T. Langlotz}, booktitle={2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)}, title={Mixed Voxel Reality: Presence and Embodiment in Low Fidelity, Visually Coherent, Mixed Reality Environments}, year={2017}, volume={}, number={}, pages={90-99}, keywords={augmented reality;data visualisation;Mixed Reality applications;Mixed Reality systems;believable voxel reality;coherent mixed voxel reality;coherent reality environments;coherent visual quality;high computational power;low-cost presence research;mixed reality environments;mixed reality research;mixed voxel reality system;real environments;virtual domains;virtual environments;virtual reality;virtual visualization;visual coherence;visual realms;Cameras;Coherence;Hardware;Rendering (computer graphics);Virtual reality;Visualization;augmented reality;believability;mixed reality;presence;voxel grid}, doi={10.1109/ISMAR.2017.26}, ISSN={}, month={Oct},}